Study
CS-312 route
Unit 4 · Lesson 5 of 5 13 min

Prototyping Techniques: Low-Fidelity and High-Fidelity Prototypes

Paper is the cheapest place to be wrong, so be wrong there first.

What this unit covers

Unit 4: User-Centred Design and Prototyping

  1. 1 The User-Centred Design LifecycleBuild it, show it to real people, learn, and go round again until it fits them. · 12 min
  2. 2 User Research and Requirements GatheringWhat people say they do, what they actually do, and how to find out both. · 12 min
  3. 3 Personas and ScenariosGive the research a face and a story, and the whole team starts designing for the same person. · 11 min
  4. 4 Task Analysis: HTA, GOMS and the Keystroke-Level ModelBreak a job into its smallest steps, and suddenly it becomes obvious where the time and the trouble hide. · 10 min
  5. 5 Prototyping Techniques: Low-Fidelity and High-Fidelity PrototypesPaper is the cheapest place to be wrong, so be wrong there first. · 13 min